Pastry Party Dev Start Page
Currently using box2dweb and
iioEngine.
Get a new deployment by pushing the repository.
Examples
- Shooting with removal with backgrounds, levels, sound and a character!here
- Shooting with removal. here refactored
- Shoot random pastries! Updated styling and with timer here (New)
- Random drop with small rotatable peg grid. here
- Controlled shooting turret with small rotatable peg grid. here
- Remove pegs after they are hit. here
Thoughts
iioEngine will do the rendering and sound for us, but most of the logic will probably be
interacting with the box2d part of it. See these docs
for how to work with iio and box2d together.
Suggested MicroProjects
- Create different kinds of pegs
- different shapes
- different bouncinesses
-
Create a level description & load from file
-
Make the controlled shooting turret nice on mobile (maybe use hammer.js?)
-
Investigate doing HUGE writing